So, I’m re-reading The Handmaid’s Tale by Margaret Atwood, and I was struck by how very evocative her use of language is. Even in just the early chapters of the book, you get a sense that this is not the way it was, this is new, and even the women who supported it did not… Read More Geek Girls Rule! #405 – What Kind of Writing Strikes a Chord in You?
So, the last two weeks have been a little heavy concerning content around here. So I thought I’d lighten things up by talking about esthetics. (Yes, I know, we Americans spell it wrong. I usually spell it ‘right’ but my spellcheck hates that.) Ya’ll do know what esthetics are, yeah? It’s essentially a fancy way… Read More Geek Girls Rule! #404 – Nerd Esthetics
(I was out of range of the internet when these originally posted at the patreon. I apologize for the delay.) Ok, so we’ve talked about what GMs do and what triggered players do, but what about the other players? Being around someone who has been triggered can be very upsetting, particularly if you’re the one… Read More Geek Girls Rule! #403 – Emotional Safety in Gaming – Part 4: Tips for other Players
(I was out of internet-range when this originally posted. My apologies for the delay.) So far I’ve spoken mostly to what GMs should do to deal with a triggered player. However, what if you’re the triggered player, or if you as the GM get triggered. Some people feel as the GM that you may have… Read More Geek Girls Rule! #402 – Emotional Safety in Gaming: Part 3 – Tools for the Triggered
This is where I talk about tools other than the quick description of the pre-game talk and “Boundaries and Limits.” We’ll see how many posts it takes to cover these. I’m going to start with the X-card, created by John Stavropoulos, first. The X-card is a literal or metaphorical card that any player, including the… Read More Geek Girls Rule! #401 – Emotional Safety in Gaming: Tools Part 2b
And as opposed to most of the time when I say “tools” I mean actual methods for coping with landmines and the unexpected, as opposed to calling someone a name. What I want to do is outline several methods for attempting to head-off or deal with triggers. The first is to have a talk with… Read More Geek Girls Rule! #400 – Emotional Safety in Games: Part 2a Tools – the Pre-Game Talk
The other day on twitter, I think, one of my friends mentioned that he had just gotten a copy of Q: the Flying Serpent. I mentioned offhand that movie was one I had always wanted to see, but for some reason my folks refused to let me rent it. Once he ripped it, he dropped… Read More Geek Girls Rule! #396 – Something I’ve Wanted to Watch for Years